Village Mire VSA Routines
by Hauntcast
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What this video covers
This short clip showcases animatronic skull routines for a Village Mire haunt scene, built using a Skulltronix skull by Jerry Jewell. The creator walks through a workflow that moves from programming VAS routines in TrackSkull (MonkeyBasic) to importing them into VSA and finally exporting the finished sequences into a RAPU controller. The result is a fully synchronized, controller-driven skull performance ready for deployment in a yard or home haunt.
Key takeaways
- ◆VAS routines were authored in MonkeyBasic's TrackSkull software before being brought into VSA
- ◆Finished sequences are pushed out to a RAPU controller for real-world playback
- ◆The skull hardware is a Skulltronix unit, a recognized name in animatronic skull builds
- ◆The workflow demonstrates a multi-tool pipeline common in serious home and yard haunt animatronics
Who this is for
Intermediate-to-advanced haunters who work with VSA, RAPU controllers, and animatronic skull platforms and want to see a real-world programming workflow in action.
Tools mentioned
- • VSA
- • TrackSkull
- • MonkeyBasic
- • RAPU
Materials mentioned
- • Skulltronix skull
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